Thursday, April 26

Glaubots!

 Now for some awesome robots! Meet the Glaubots! Model # 13-r41N (BRAIN) & Model # U-63N3 (EUGENE). I love doing original stuff but time doesn't always allow for it. Also, the original stuff doesn't also draw the attention of say a Back to the Future piece so it sometimes falls by the way side. But i had spare few minutes to work on these fellas while also working on a super awesome Super Mario Bros. style commission too (which should be done and up in the not too distant future!). This one will be available as an 11x11 print at upcoming conventions as well as on my online shop soon enough.

Also, i thought it might be cool to show you guys my process from how i get from little sketch to a finished fancy pants doodle! Starts with a pencil sketch that i actually took a picture with my phone. Then in Adobe Illustrator CS4 (on a PC) i trace my line work, while cleaning it up and possibly make some changes to the drawing and composition. Then i take my plain black and white line work and slap some colors on it and hope it sticks. I actually use this cool site a lot called Kuler (by Adobe) which is really great for color schemes and inspiration. Check it out here: http://kuler.adobe.com After i've added all my flat colors i will start to add highlights and shadows and layer of colors. Sometimes that is where i am finished but sometimes i like to add textures or rough / soft edges to the elements of the doodle in either Illustrator or more recently I have been trying out Photoshop. I will overlay an image with texture in it like worn out concrete, plaster, paper, brush marks, water, whatever type of effect i'm in the mood for really... that i get from this really great site called CG Textures: http://www.cgtextures.com Then i may mess with the opacity (make them lighter or darker) of the textures and colors so that the main focus of the piece (usually the characters) don't get over shadowed by some grimy texture i've put in. Got it? Good, now go out there and make your own doodles!


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